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Old Feb 21, 2007, 06:15 AM // 06:15   #21
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hah, a mate of mine was in this guild, just told me lol.
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Old Feb 21, 2007, 06:50 AM // 06:50   #22
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Simple solution: Don't let idiots become officers.
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Old Feb 21, 2007, 06:58 AM // 06:58   #23
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Quote:
Originally Posted by Kuldebar Valiturus
To the OP: this isn't problem Net needs to fix.

Make the title of Officer mean something, only promote reliable people with enough maturity to handle being an officer

It really is that simple.

There's no 100% guarantees in life, we can only surround ourselves with quality people and hope for the best.
I'd like to try something different. Make the officer position mean NOTHING. Promote everyone to officer, 0 members. Therefore nobody can kick anyone else, nobody can make threats "shut up or I'll kick you". The only thing with this is.....People might not have interest since putting the position on a pedestal may sometimes give people an incentive to sticking with the guild and playing as a quality person. I counter-if you're not being yourself and just kissing up, then go somewhre else instead of my guild. Another attack on my idea: Then how would people know if you truly trust them or not? I say.....as guild leader I trust each and every person in guild, heck if they need something or help on a quest I"m there, no charge of item or service because that's my idea of a guild. I believe that "close-knit" and "small guild" dont have to go together. Anyways, I don't like being hassled for officer position or saying to people "No I can't promote you." I was doing this when my guild was two weeks old, now that we're about two months old I think I'm going to retry it and see how it goes.[/B] Any arguments or comments against doing it would be appreciated before I throw my guild away completely on some new idea [/B](god i love those bastards).
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Old Feb 21, 2007, 07:05 AM // 07:05   #24
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You can't make things foolproof, there will always be officers that will kick members for stupid reasons. Only way to actually prevent something like this is to have no officers just a Leader.
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Old Feb 21, 2007, 10:55 AM // 10:55   #25
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Quote:
Originally Posted by Xiaxhou of Trinity
I'd like to try something different. Make the officer position mean NOTHING. Promote everyone to officer, 0 members. Therefore nobody can kick anyone else, nobody can make threats "shut up or I'll kick you".
Why even bother to have officers? Really, save your self the trouble and don't even use that rank. If a guild's membership is that full of spiteful, fractious personalities, it doesn't sound like a very fun guild to be in.

Quote:
Originally Posted by Xiaxhou of Trinity
The only thing with this is.....People might not have interest since putting the position on a pedestal may sometimes give people an incentive to sticking with the guild and playing as a quality person. I counter-if you're not being yourself and just kissing up, then go somewhre else instead of my guild.
If a person's only desire to be in a guild is to be an officer in order to have "power" over others...then that is exactly the type of person you want to avoid having in your guild. It's yet another reason why the most back stabbing, manipulative, greedy people rise to the top in positions of power; decent people usually aren't attracted to the job of telling others what to do.


Quote:
Originally Posted by Xiaxhou of Trinity
Another attack on my idea: Then how would people know if you truly trust them or not? I say.....as guild leader I trust each and every person in guild, heck if they need something or help on a quest I"m there, no charge of item or service because that's my idea of a guild. I believe that "close-knit" and "small guild" dont have to go together. Anyways, I don't like being hassled for officer position or saying to people "No I can't promote you." I was doing this when my guild was two weeks old, now that we're about two months old I think I'm going to retry it and see how it goes.
You can't hand out officer rank like it's cheap Halloween candy and expect people to respect the position or take the responsibility seriously. Once a system has been undermined and shown to be completely devalued, no one will respect it anymore.

Just because someone slaps on a guild cape and joins a guild doesn't make them worthy of trust, they still need to earn it. As long as they are able to earn that trust and prove their integrity then everything will fall into place.
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Old Feb 21, 2007, 11:50 AM // 11:50   #26
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Quote:
Originally Posted by Dutch Masterr
keep in mind my guild isnt some small half-assed guild....the guy was an officer for a long time, and you cant tell me that theres something wrong when someone can just completley destroy a guild at will...while the leader isnt even online!
There is/was a topic about this particular problem. Guild wars are not currently offering a way to solve this problem. Solution should be to implement a more "sophisticated" system for granting rights. It will create more guild titles, Officers have too much power. Some people should be able to recruit but not to kick members. Some should be able to initiate GvG battle, but not all and so on. This is an opportunity to give Guild wars more guild titles like Warlord, Recruiter ... And let's say you can only kick 1 person per day or so ... There is no need to kicking 100 people in a day. Only guild master can kick as many as he wants because it's his guild after all.
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Old Feb 21, 2007, 11:53 AM // 11:53   #27
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Quote:
Originally Posted by Arkantos
Simple solution: Don't let idiots become officers.
Idiotism is something that can occur in persons you thought you knew.
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Old Feb 21, 2007, 12:05 PM // 12:05   #28
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Quote:
Originally Posted by Xiaxhou of Trinity
I'd like to try something different. Make the officer position mean NOTHING. Promote everyone to officer, 0 members.[/B](god i love those bastards).
i used to be in a guild like that, 0 members all officers, and it sucked... everyday you would have another 3 or more random people that had been added to the guild that no one knew and usualy those people were lil annoying people that just wanted to spam guild chat and piss off everyone in the alliance... so by manking everyone officers u opend ur guild up to all the weirdo'd looking for a guild to mess about in... not fun.
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Old Feb 21, 2007, 12:14 PM // 12:14   #29
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you may think this is stupid idea but ive had it in my head for awhile
Member : just in guild
Officer: Can Recruit (Cant Kick)
Co-Leaders: Can Kick officers and members , recruit and promote members to officer
Leader: Can Kick Any1 Promote/Demote Co-leaders , officers and members

that way if u get some1 say can i be an officer so i can help recruit they cant take nearly as much control as guildleader after inviting some1 to the guild

if you dont like my idea please tell me if u do please tell me i'd really like to know what people think of it
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Old Feb 21, 2007, 12:19 PM // 12:19   #30
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Quote:
Originally Posted by Barrett
Co-Leaders: Can Kick officers and members , recruit and promote members to officer
know what people think of it


but then u still have the issue of who to trust with kicking people
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Old Feb 21, 2007, 01:38 PM // 13:38   #31
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In our guild everyone is officer and it works like a charm.
no need to change it imo
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Old Feb 21, 2007, 02:21 PM // 14:21   #32
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Quote:
Originally Posted by Thomas.knbk
In our guild everyone is officer and it works like a charm.
no need to change it imo
Then new system will not have any impact on you . Just give all rights to everyone as you have now.
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Old Feb 21, 2007, 02:36 PM // 14:36   #33
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I've had no issues in nearly a year... My officers are in charge of both recruitment and saying goodbye to people and I let them vote on officer promotions, I only have a vote if its a tied vote
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Old Feb 21, 2007, 02:52 PM // 14:52   #34
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Quote:
Originally Posted by Arkantos
Simple solution: Don't let idiots become officers.
There is no human on the face of this planet who has not been a complete idiot at some point in their life, and the vast majority are full-time idiots.

Take it to its logical conclusion and the only truly manageable guild is a guild with just one member.


Which is precisely what I've done now.
I got so sick to death of having guild-spammers trying to sign me up to their guilds that I made my own mono-guild. I've only got the name and the cloak so far... No point getting a Guild Hall for myself alone just yet... but at least this way my guild cloak matches my 15k armour (delightfully pink) and I have my own title on the end.

So basically... yeah. If officers are banning people... have no officers. If other members are complaining... have no other members...
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Old Feb 21, 2007, 03:14 PM // 15:14   #35
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I agree that officers having the ability to kick guild members can be a problem, because no matter how well you think you know someone, you cant account for a moment of stupidity.

Mostly it does all come down to communication. I try and have regular chats with my officers and make sure that they are all okay and see if there are any issues. We also have a guild forum so officers and members can post issues there to, when and if they have them.

I have also tried to make being an officer mean something too. It is not freely given, it has to be earnt. We even have a set structure for becoming an officer so its fair and equal for all.
Once an officer, we have a set of officer responsibilities and that includes not kicking without consultation with me (the leader) or other officers first.

Mostly this works. There have been a few minor incidents, but nothing serious and always resolved in the end.

Communication is key.
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Old Feb 21, 2007, 03:17 PM // 15:17   #36
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Wherever you go there you are... O.o

Even after adding new ranks with custom permissions you will still end up having to trust or not trust other people.

Someone commented that "even people you do know" can be idiots. True, I suppose anyone can go postal. But, the point is, is that's life, get over it!

People aren't ones and zeros, and you have to learn to deal with it. No matter how many boxes you place your self and other people in, you will still have to face the fact that everyone is an individual.

The best way to get along with people is to build a cooperative relationship by investing some time.

Not every investment pays off, but most do.

It's a founding principle of civilization, after all.
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Old Feb 21, 2007, 03:32 PM // 15:32   #37
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This is the suggestion forum, yet I see very few suggestions for a new idea. From the Index of Ideas thread: Guild leader can regulate powers of different officers

Please read all Sticky threads before posting.

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